I thought I'd make one last character model with my mouse before I shift to the wacom...and this is what I've got. Its a quick sculpting/anatomy practice. For the design,I went for an organic version of Mirage Studios' tv series. I stuck to the design,but at the same time I wanted it to feel more fleshy and less cartoony,so I tried to add bits of real turtle into it.
For the comic book look,I did a paintover in photoshop on my final render.I didnt texture the models as I wanted to move on.
Software used: 3ds max,Mudbox,zBrush and Photoshop
I hope you guys like it,I would love to hear your comments.
link to hires render > http://sriramatrix.3dnitz.com/gal3d/2007/tmntcomicfin.jpg
Viewport Screenshot of the scene :
http://sriramatrix.3dnitz.com/gal3d/2007/tmnt_brotherhood.jpg
Renders of the Body :
http://sriramatrix.3dnitz.com/gal3d/2007/tmnt_zb3ren1.jpg
Thanks for checking